

My favorite moment, however, is when you’re confronted by a bulked-up behemoth that’s twice your size – you’ll firmly grab his ballsack complete with an audible crunch (not to mention a pained grimace) and start a pounding on the old family jewels.

This could never have been a Nintendo game, because not only are the visuals a huge leap forward, they’re ridiculously violent as well! Whether it’s your leg suddenly transforming into a buzzing chainsaw right at the end of a jump kick to send some unlucky rats’ heads soaring through the air, or straddling a fallen foe in order to ram your mighty fist right through his cranium, it’s an incredibly common occurrence for fountains of blood to start raining down all over the screen. Man, it’s just like you’re playing an SNES game! Rare was obviously in love with scaling effects when they designed this – knock one of those giant pigs off his rather expansive feet and you can boot him right through the screen, the poor bastard squealing painfully the whole way down. But while your basic rodent footsoldier will start projectile vomiting after only a few well placed blows, things won’t be so easy when you’re being ganged up on by bloated porcine tuskers who take swings at you with electrified maces. Up to three people can play simultaneously thanks to the extra wide resolution, and each of the Toads looks and controls a bit differently following the standard beat ‘em up archetypes of speed, balance, and power.īut even compared to other arcade beat ‘em ups this one has some pretty boss graphics – charge towards an enemy with Pimple and his entire head becomes an oversized football helmet while he bellows “TOUCHDOWN!” Giant crates full of explosives are always lying around just waiting to be heaved into a pack of goons or you can grab a hefty pipe with a huge chunk of concrete still attached to it and start squashing them into crumpled piles of bones. That’s right: no more climbing up (and constantly falling down) a mountain made of slithering reptiles, no being hounded through mazes by some giant orb thing, and absolutely NO slamming into diabolically placed barriers while blazing down a narrow tunnel – just kicking the crap out of anthropomorphic assholes. Rare finally dumped the frustrating platforming and those damned vehicles in order to concentrate on what’s always been their strongest element: the brawling.


"Despite also being the last, the arcade version of BattleToads is definitely the best entry in the series, and in a total coincidence marks a radical departure from all the other games."ĭespite also being the last, the arcade version of BattleToads is definitely the best entry in the series, and in a total coincidence marks a radical departure from all the other games.
